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Sorted A-ZFeats
Rising Hurricane
A hurricane lifts your enemies into the air before bringing them crashing down in a bloody rain.
commonAirCompositeImpulseKineticistOverflowPrimalWater
A hurricane lifts your enemies into the air before bringing them crashing down in a bloody rain. Your hurricane appears in a cylinder that's 40 feet tall, has a , and is within 120 feet. All creatures in the area take |options:area-damage] damage with a save against your class DC. Lift any creature that fails its save to any height you choose within the area, move it up to 5 feet in any direction, then drop it. It takes falling damage normally unless it has a fly Speed.
Level (+3) The rain damage increases by 1d6, and the cylinder's height increases by 5 feet.