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Feats

Raise Island

The sea turns against nearby foes, scattering them off balance before a stone pillar rises underfoot for a commanding follow-up strike.

commonConcentrateDivineExemplar

Frequency once per hour

You churn the sea and fish up stone so your enemies together can receive their punishment. Each enemy in a 30-foot emanation must succeed at a Fortitude save against your class DC or be swept up to 15 feet to another location of your choice within the affected area and become Off-Guard until the start of your next turn. Then, if you're on a surface, a pillar of earth rises underneath you and lasts for 1 minute. The pillar is 10 feet tall, and its surface includes your space and a 5-foot emanation around you. After the pillar rises, you can attempt a melee Strike against one enemy in reach.

Level 8 · Type Class

Prerequisites born of the bones of the earth or restless as the tide