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Fiend Patron

Pact with fiend grants expanded spell list (Burning Hands, Scorching Ray, Fireball, Wall of Fire, Flame Strike) and gains temporary HP when defeating hostile creatures. Dark One's...

Granted Features
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Fiend Patron (Warlock)

You have made a pact with a devil, demon, or other fiend of the lower planes.

Chosen at: Level 1

Expanded Spell List: Burning Hands, Command (1st); Blindness/Deafness, Scorching Ray (2nd); Fireball, Stinking Cloud (3rd); Fire Shield, Wall of Fire (4th); Flame Strike, Hallow (5th).

Level 1 — Dark One's Blessing: When you reduce a hostile creature to 0 HP, gain temporary HP equal to Charisma modifier + Warlock level (minimum 1).

Level 6 — Dark One's Own Luck: Once per short or long rest, add 1d10 to an ability check or saving throw.

Level 10 — Fiendish Resilience: After a short or long rest, choose one damage type (except force). Gain resistance to that type until you choose a different one. Damage from magical weapons or silver weapons ignores this resistance.

Level 14 — Hurl Through Hell: When you hit a creature with an attack, send it through the lower planes. It disappears and hurtles through a nightmare landscape, reappearing at the end of your next turn. If the creature is not a fiend, it takes 10d10 psychic damage as it reels from the experience. Usable once per long rest.