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Fiend Patron

Pact with devil, demon, or fiend grants expanded spell list heavy on fire and control magic, and four scaling abilities: Dark One's Blessing grants temporary HP equal to Charisma m...

Granted Features
Automatic:
Gain temporary hit points equal to your Charisma modifier plus Warlock level (minimum 1) when you or an ally within 10 feet reduces an enemy to 0 HP. This subclass feature triggers on your kills and nearby kills. Search fit: temporary hit points on kill, warlock survivability, action-free resource.
Fiend Spells grants automatic spell preparation tied to Warlock levels: Burning Hands, Command, Scorching Ray, and Suggestion at level 3; Fireball and Stinking Cloud at level 5; Fire Shield and Wall of Fire at level 7; Geas and Insect Plague at level 9. These spells are always prepared without counting against your prepared-spell limit. Search fit: Fiend Warlock spellcasting, free prepared spells, thematic evocation and control spells.

Fiend Patron (Warlock)

You have made a pact with a devil, demon, or other fiend of the lower planes.

Chosen at: Level 1

Level 1 — Dark One's Blessing: When you reduce a hostile creature to 0 HP, gain temporary HP equal to Charisma modifier + Warlock level (minimum 1).

Level 6 — Dark One's Own Luck: Once per short or long rest, add 1d10 to an ability check or saving throw.

Level 10 — Fiendish Resilience: After a short or long rest, choose one damage type (except force). Gain resistance to that type until you choose a different one. Damage from magical weapons or silver weapons ignores this resistance.

Level 14 — Hurl Through Hell: When you hit a creature with an attack, send it through the lower planes. It disappears and hurtles through a nightmare landscape, reappearing at the end of your next turn. If the creature is not a fiend, it takes 10d10 psychic damage as it reels from the experience. Usable once per long rest.