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Spells

Blindness/Deafness

2nd-level transmutation imposing Blinded or Deafened (your choice) on one creature within 120 feet that fails a CON save; target can repeat the save at the end of each of its turns...

Conditions
Inflicts:

One creature that you can see within range must succeed on a Constitution saving throw, or it has the Blinded or Deafened condition (your choice) for the duration. At the end of each of its turns, the target repeats the save, ending the spell on itself on a success.

At Higher Levels: You can target one additional creature for each spell slot level above 2.

Level 2nd-Level · School Transmutation · Casting Time 1 action · Range 120 feet · Components V · Duration 1 minute · Classes Bard, Cleric, Sorcerer, Wizard

Save Constitution