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Scorching Ray
Hurls three fiery rays at 120 feet, each requiring a separate ranged spell attack and dealing 2d6 fire damage on hit. You can split rays among multiple targets or concentrate them...
You hurl three fiery rays. You can hurl them at one target within range or at several. Make a ranged spell attack for each ray. On a hit, the target takes 2d6 Fire damage.
At Higher Levels: You create one additional ray for each spell slot level above 2.
Level 2nd-Level · School Evocation · Casting Time 1 action · Range 120 feet · Components V, S · Duration Instantaneous · Classes Sorcerer, Wizard
Damage Fire · Attack roll