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Spells

Overload Systems

Floods a 60-foot cone with electrical interference, dealing 7d8 electricity damage on a basic Reflex save. On failure, tech-trait items become glitching 1; on critical failure, gli...

commonConcentrateElectricityManipulate
Rank
Rank 5
Trad
Arcane, Primal
Cast
2 actions
Area
60-foot cone
Save
Basic reflex
Damage
7d8 electricity
Rank
5
Cast
2
Area
60-foot cone
Damage
7d8 electricity

You flood the area with a wave of electrical interference. You deal 7d8 electricity damage to creatures in the area. Each creature in the area must attempt a Reflex save. Critical Success The target is unaffected. Success The target takes half damage. Failure The target takes full damage, and any of its items with the Tech trait become Glitching 1 for 1 minute or until the condition is removed. Critical Failure The target takes double damage, and any of its items with the tech trait become Glitching 2 for 1 minute or until the condition is removed. --- Heightened (+1) The damage increases by 1d8.