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Spells

Clear Mind

One willing creature at touch range. Counteracts mental conditions—fleeing, frightened, stupefied (base), plus confused, controlled, slowed (rank 4), doomed (rank 6), stunned (rank...

commonConcentrateHealingManipulateMental
Rank
Rank 2
Trad
Divine, Occult, Primal
Cast
2 actions
Range
touch
Rank
2
Cast
2
Range
touch

Heightened (4th) Add Confused, Controlled, and Slowed to the list of conditions. Heightened (6th) Add Doomed to the list of conditions. Heightened (8th) Add Stunned to the list of conditions.