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Clear Mind
One willing creature at touch range. Counteracts mental conditions—fleeing, frightened, stupefied (base), plus confused, controlled, slowed (rank 4), doomed (rank 6), stunned (rank...
commonConcentrateHealingManipulateMental
- Rank
- Rank 2
- Trad
- Divine, Occult, Primal
- Cast
- 2 actions
- Range
- touch
- Rank
- 2
- Cast
- 2
- Range
- touch
Heightened (4th) Add Confused, Controlled, and Slowed to the list of conditions. Heightened (6th) Add Doomed to the list of conditions. Heightened (8th) Add Stunned to the list of conditions.