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Stunned

Can't act. Value decreases by 1 each time you would gain an action, consuming turns until reaching 0. Overrides Slowed condition when both apply; duration-based variants end at the...

Stunned always includes a value. You can't act. The value decreases by 1 each time you would gain an action — effectively consuming your turn's actions until the value reaches 0.

Stunned overrides Slowed — if you're both Stunned and Slowed, only Stunned applies. If Stunned has a duration rather than a value ("stunned for 1 minute"), it ends at the specified time.