Juvenile Glass Serpent
Naturally invisible predator that becomes visible only when taking hostile actions or digesting prey; Hostile Invisibility and Ambush Reaction let it Strike from hiding within 20 f...
AC 18 Fort +6 Ref +9 Will +4 HP 50 Hostile Invisibility The juvenile glass serpent is naturally invisible. When a glass serpent takes a hostile action of any kind, it becomes visible until the start of its next turn, as its body becomes momentarily tangible. A glass serpent that has swallowed a creature becomes visible for the next day as its meal is digested. If the swallowed creature escapes or is otherwise removed, the glass serpent immediately returns to being Invisible. Ambush Reaction Trigger A creature passes within 20 feet of the juvenile glass serpent and hasn't detected it; Effect The glass serpent lunges out of hiding. It Strides directly toward the triggering creature and makes a jaws Strike against it. The target creature is off-guard to this attack. --- Speed 35 feet, climb 20 feet, swim 20 feet Melee Single Action jaws 12, 1d124 piercing plus Grab Melee Single Action tail whip 12, 2d65 bludgeoning Melee Single Action jaws 12, 1d124 piercing plus Grab Melee Single Action tail whip 12, 2d65 bludgeoning
Level 3
AC 18 · Fort +6 · Ref +9 · Will +4 · HP 50 · Perception +12
Str +4 · Dex +3 · Con +2 · Int -4 · Wis +1 · Cha +0
Speed 35 feet, climb 20 feet, swim 20 feet · Skills Acrobatics +10, Athletics +11, Stealth +13
Actions
- Jaws Melee +12, 1d12+4 piercing
- Tail whip Melee +12, 2d6+5 bludgeoning
- Jaws Melee +12, 1d12+4 piercing
- Tail whip Melee +12, 2d6+5 bludgeoning
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