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Hellknight Degradant

Level 8 humanoid with AC 25 and 165 HP. Attacks with graviton glaive (melee, +20, 3d10+8 slashing, reach 10 feet) and solar shot (ranged, +17, 2d8+5 bludgeoning, range 15 feet); bo...

commonHumanHumanoidMedium

Alien Core creature. Level 8 common creature. Senses: none. Hellknights most often study the forces of Hell to inspire their fighting styles and magic, but they might also learn to attune to the forces of the cosmos to become solarians.

Level 8

AC 25 · Fort +14 · Ref +18 · Will +14 · HP 165 · Perception +16

Str +5 · Dex +2 · Con +3 · Int +0 · Wis +2 · Cha +2

Speed 25 feet, fly 25 feet · Skills Acrobatics +14, Athletics +17, Hellknight Lore +16, Intimidation +14, Nature +14, Piloting +14, Stealth +14 · Senses none · Languages Common, Diabolic

Actions

  • Graviton glaive Melee +20, 3d10+8 slashing (magical, reach 10 feet)
  • Solar shot Ranged +17, 2d8+5 bludgeoning (magical, range increment 15 feet)

Abilities

  • Resistances: [object Object].
  • Weaknesses: [object Object].

This product includes content derived from the Starfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Starfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.

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