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Heliad

Level 6 alien fire elemental with two fire-damage melee and ranged strikes (flame sword 2d10+5 fire, solar bolt 2d8+3 fire at 60 feet, both adding 1d6 persistent fire). Immune to f...

commonCosmicFeyNymphMedium

Alien Core creature. Level 6 common creature. Senses: darkvision. Denizens of stars throughout the galaxy, heliads tend to be sociable and friendly, but most have mercurial tempers befitting their fiery homes. Heliads reside among still-coalescing protostars or smaller dwarf stars.

Level 6

AC 23 · Fort +11 · Ref +14 · Will +8 · HP 92 · Perception +15

Str +1 · Dex +4 · Con +2 · Int +4 · Wis +3 · Cha +5

Speed 25 feet, fly 50 feet · Skills Acrobatics +14, Deception +15, Diplomacy +15, Intimidation +13, Nature +13, Performance +17 · Senses darkvision · Languages Aklo, Common, Elven, Fey, Pyric

Actions

  • Flame sword Melee +15, 2d10+5 fire plus 1d6 persistent (fire, magical)
  • Solar bolt Ranged +15, 2d8+3 fire plus 1d6 persistent (agile, fire, magical, range increment 60 feet)

Abilities

  • Sense Transponder: see Alien Core stat block for full rules text.
  • Radiant Gaze: see Alien Core stat block for full rules text.
  • Solar-Dependent: see Alien Core stat block for full rules text.
  • Immunities: fire.
  • Resistances: [object Object].
  • Weaknesses: cold 5.

This product includes content derived from the Starfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Starfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.

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