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Combat Hack

Single-action Computers check against Fortitude DC to apply Glitching condition to adjacent Tech-trait creatures, hazards, or items; critical success applies Glitching 2, success a...

commonAttackGeneralManipulateSkill

Attempt a Computers check to Hack an adjacent creature, hazard, or item with the Tech trait. The DC is equal to the creature, item, or hazard's Fortitude DC, or the Fortitude DC of the creature attending the object. If the target is an unattended object, the GM sets the DC for the check based on the item's level. The target is temporarily immune to your attempts to Combat Hack it for 10 minutes. Critical Success The target becomes glitching 2. Success The target becomes Glitching 1. Critical Failure If the target has the Glitching condition, reduce the value of its Glitching condition by 1.

Level 2 · Type Skill

Prerequisites Expert in Computers

Action Single Action · Requirements You are holding or wearing a hacking toolkit and have a free hand.

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