Persistent Damage in Space
Bleeding is especially dangerous in space due to a reduced volume of blood produced in space and spurting from lack of gravity. While in zero …
Bleeding is especially dangerous in space due to a reduced volume of blood produced in space and spurting from lack of gravity. While in zero gravity, increase the DC of the flat check to see if a creature recovers from persistent bleeding to 17 (or 12 with appropriate help). While in a vacuum without environmental protections, increase the DC to 20 (or 15 with appropriate help). Creatures become immune to persistent cold and fire damage while in a vacuum.
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