Variant
97 entries in the Starfinder 2e compendium
- Adjusting Encounters
- Adjusting Items and Treasure
- Adjusting Treasure (Rules)
- Adjustments & Testing
- Ammunition (Rules) (GM Core)
- Anachronistic Creatures
- Anachronistic Gear
- Anachronistic Side Quests
- Ancestry
- Ancestry (Rules) (GM Core)
- Ancestry Paragon
- Apprentice Option
- Archaic Adventures
- Archaic Heroes
- Area Damage
- Attack Potency
- Attribute Apex
- Automatic Bonus Progression
- Background
- Background (Rules) (GM Core)
- Building a Character
- Building a Skill Paragon Character
- Building an Ancestry Paragon Character
- Building Characters
- Campaign Specific Skills
- Choosing Variant Rules
- Class
- Class (Rules) (GM Core)
- Conservation of Momentum
- Crafting (Rules) (GM Core)
- Currency
- Damage in Space
- Damage Types (Rules)
- Defense Potency
- Deities (Rules) (1224-deities)
- Deities (Rules) (1239-deities)
- Devastating Attacks
- Downtime
- Downtime (Rules) (GM Core)
- Energy Damage in a Vacuum
- Energy Damage in Zero Gravity
- Environment (Rules) (GM Core)
- Equipment
- Equipment (Rules) (1252-equipment)
- Equipment (Rules) (GM Core)
- Expanded Space Rules
- Feats
- Feats (Rules) (GM Core)
- Free Archetype
- From the Pages of History
- Fully Compatible
- Galactic Hero Points
- Gameplay
- Heroic Rerolls
- Hit Points (Rules) (GM Core)
- Initial Proficiencies (Rules) (GM Core)
- Item Grades
- Keeping up With the Times
- Level 0 Characters
- Movement in Space
- Movement Speed
- Optional Rule: Archaic Equipment
- Other Equipment
- Other Variant Rules
- Pathfinder Adventures
- Perception Potency
- Persistent Damage in Space
- Playing with Ancestry Paragon Characters
- Playing with Free Archetypes
- Proficiency Without Level
- Ranged Attacks
- Ranged Attacks (Rules) (GM Core)
- Rarity
- Saving Throw Potency
- Skill Checks
- Skill Checks (Rules) (GM Core)
- Skill Paragon
- Skill Potency
- Skills (Rules) (1242-skills)
- Skills (Rules) (GM Core)
- Special Class Features
- Spells (Rules) (1243-spells)
- Spells (Rules) (GM Core)
- Standardized Velocity
- Starfinder Adventures
- Starting Money
- Summoning Adjustments
- Technology (Rules) (1245-technology)
- Technology (Rules) (GM Core)
- Time Travel
- Timeshifted Adventures
- Timeshifted Heroes
- Treasure (Rules) (838-treasure)
- Treasure & Rewards
- Upgrade Slots
- Usability Guideline
- What's in a Name