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Sorted A-ZCreature Abilities
Regeneration
At the start of each turn, this creature regains a listed number of hit points. The Dying condition cannot exceed dying 3 while regeneration is active. Taking damage of a type list...
common
This monster regains the listed number of Hit Points each round at the beginning of its turn. Its Dying condition never increases beyond dying 3 as long as its regeneration is active. However, if it takes damage of a type listed in the regeneration entry, its regeneration deactivates until the end of its next turn. Deactivate the regeneration before applying any damage of a listed type, since that damage might kill the monster by bringing it to dying 4.