Mystic
Full divine spellcaster with Wisdom as key ability, powered by a Connection to a cosmic concept or deity that grants bonus spells and unique connection powers. Mixes healing, contr...
- Perception
- Trained
- Saves
- REF Trained · FORT Expert · WILL Expert
Mystics draw on a divine connection to a specific cosmic concept, deity, or transcendent force. This Connection shapes their spell list additions, their unique connection powers, and their role in the party. Mystics are full divine spellcasters who mix healing, control, and raw force.
Key Ability: Wisdom
Stamina Points per Level: 5 + Con modifier
Hit Points per Level: 6
Perception Proficiency: Trained
Saving Throws: Expert Fortitude, Trained Reflex, Expert Will
Skills: Nature, Religion, plus 4 + Int modifier additional skills
Attacks: Trained in basic melee weapons, small arms, and unarmed strikes
Defenses: Trained in light armor
Key 1st-Level Features:
- Mystic Connection: A divine bond granting a connection power and bonus spells
- Mystic Spellcasting: Full divine spellcasting with Wisdom as the key ability