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Mystic

Full divine spellcaster with Wisdom as key ability, powered by a Connection to a cosmic concept or deity that grants bonus spells and unique connection powers. Mixes healing, contr...

Perception
Trained
Saves
REF Trained · FORT Expert · WILL Expert

Mystics draw on a divine connection to a specific cosmic concept, deity, or transcendent force. This Connection shapes their spell list additions, their unique connection powers, and their role in the party. Mystics are full divine spellcasters who mix healing, control, and raw force.

Key Ability: Wisdom

Stamina Points per Level: 5 + Con modifier

Hit Points per Level: 6

Perception Proficiency: Trained

Saving Throws: Expert Fortitude, Trained Reflex, Expert Will

Skills: Nature, Religion, plus 4 + Int modifier additional skills

Attacks: Trained in basic melee weapons, small arms, and unarmed strikes

Defenses: Trained in light armor

Key 1st-Level Features:

  • Mystic Connection: A divine bond granting a connection power and bonus spells
  • Mystic Spellcasting: Full divine spellcasting with Wisdom as the key ability

Granted Features