Mystic
Full divine spellcaster drawing power from Wisdom and a cosmic connection—deity, concept, or transcendent force that determines spell tradition, bonus spells, and unique epiphany p...
Mystics draw on a divine connection to a specific cosmic concept, deity, or transcendent force. This Connection shapes their spell list additions, their unique connection powers, and their role in the party. Mystics are full divine spellcasters who mix healing, control, and raw force.
Key Ability: Wisdom
Stamina Points per Level: 5 + Con modifier
Hit Points per Level: 6
Perception Proficiency: Trained
Saving Throws: Expert Fortitude, Trained Reflex, Expert Will
Attacks: Trained in basic melee weapons, small arms, and unarmed strikes
Defenses: Trained in light armor
Key 1st-Level Features:
- Mystic Connection: A divine bond granting a connection power and bonus spells
- Mystic Spellcasting: Full divine spellcasting with Wisdom as the key ability
Granted Features
This product includes content derived from the Starfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Starfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.