Barbed Spear
A conjured barbed spear flies at a foe and lodges in the wound, fouling its movements until the barb is torn free.
You conjure a vicious barbed spear and hurl it at a foe. Make a ranged spell attack roll, dealing 1d8 piercing damage on a success and double damage on a critical success. The spear remains lodged within a creature it hits, making the target Clumsy 1 (or increasing its clumsy condition by 1 if it is already clumsy) for 1 minute or until the spear is removed with a successful Athletics check against your spell DC as an Interact action, whichever comes first.
Rank 1
Cast 2 actions
Range 30 feet
Duration varies
Damage 1d8 piercing
Heightened
- Heightened (+1) The initial damage increases by 1d8.
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