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Take Root
Anchoring a body against outside force makes shoving, tripping, disarming, or stripping away a held item much harder to pull off.
commonCantripManipulatePlantWood
Roots sprout from the flesh of the target and coil across the floor or around objects, reinforcing their stance or grip. The targeted creature gains a +1 circumstance bonus to their Fortitude DC against attempts to Shove them and a +1 circumstance bonus to their Reflex DC against attempts to Disarm or Trip them. This bonus also applies to saving throws against spells or effects that would attempt to remove a held item from their grasp.
Rank 1 (Cantrip) · Traditions Arcane, Primal
Cast 1 action
Range 30 feet
Duration 1 round