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Spells

Localized Quake

Cracks race outward as the ground itself bucks in a chosen radius, dropping anyone caught standing on the tremor.

uncommonFocusClericConcentrateEarthManipulate
Conditions
Inflicts:

You shake the earth, toppling nearby creatures. Choose whether the spell's area is a 15-foot emanation or a 15-foot cone when you cast it. Each creature in the area standing on solid ground takes 4d6 bludgeoning damage with a basic Reflex saving throw. A creature that fails its save also falls prone.

Rank 4

Cast 2 actions

Save Reflex

Damage 4d6 bludgeoning

Heightened

  • Heightened (+1) Increase the damage by 2d6.