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Diplomacy

Charisma-based skill for improving NPC attitudes, making requests, and gathering information through conversation.

Diplomacy (Charisma)

Diplomacy governs peaceful social interactions: making requests, improving attitudes, and gathering information through conversation.

Untrained actions:

  • Gather Information: Spend an hour canvassing an area and talking to locals to learn useful information. The DC varies based on how secret the information is.
  • Make an Impression: Spend at least 1 minute conversing to improve a creature's attitude toward you. The result shifts their starting attitude (hostile/unfriendly/indifferent/friendly/helpful) by 1 or 2 steps.

Trained actions:

  • Request: Ask an NPC to do something for you. This is easier the more friendly they are. Even helpful NPCs have limits on what they'll do.

Attitude Scale:

Critical Success: Shift attitude by 2 steps or fulfill a difficult request willingly.

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