Negotiation DCs
A baseline table for kingdom-building negotiation with the factions PCs are likely to meet, adjustable by how relations have gone.
Parent page Kingdom Skills
Certain Leadership activities (Establish Trade Agreement, Pledge of Fealty, Request Foreign Aid, Send Diplomatic Envoy) allow a kingdom to attempt checks to negotiate with other groups. The following list provides DCs for these checks for groups the PCs are likely to encounter. Feel free to adjust them up or down to represent the actions of the PCs: an adjustment of +2 or –2 is a good place to start if the PCs have been particularly friendly or antagonistic to a group. Should the PCs seek relations with a group not listed here, such as a new Freehold, use these DCs as examples to generate DCs of your own.
Pathfinder Second Edition material on Narrative Nexus is used under the ORC License or the Open Game License v1.0a, with each entry's notice naming the license that applies. Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.