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Cult Phase

Parent page Cult Statistics

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Parent page Cult Statistics

The cult phase is broken into the following steps, with more information about the activities and other steps detailed over the following pages.

1–Events: The GM randomly determines a special event or condition that affects the rest of the cult phase.

2–Set Agenda: The PCs decide what activities they and their cult will perform during the cult phase.

3–Assist and Worship: Resolve the effects of the Assist Pantheon and Oversee Rites activities.

4–Go Adventuring: The PCs resume their adventures as the cult works in the background. Several cult activities might be resolved during gameplay.

5–Resolve Activities: The players attempt checks and resolve any remaining activities at the end of the cult phase.

6–Apply Effects: Make any changes to the cult’s Fervor, Size, and other statistics based on the PCs’ actions.