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Condition — Doomed
Doomed (value): reduces max Dying value (die at 4 - Doomed value). Combines lethally with Wounded. Removed by full rest (-1) or Restoration. Max value 3.
Mechanical Effects:
- Your maximum Dying value is reduced by your Doomed value
- Normally you die at Dying 4. Doomed 1 means you die at Dying 3. Doomed 2 = die at Dying 2. Doomed 3 = die at Dying 1 (next time you go to 0 HP, you die immediately).
- Doomed does NOT directly harm you — it makes being knocked unconscious more lethal
How Applied:
- Some particularly deadly effects (powerful undead, death magic)
- The doom spell and similar necromantic effects
- Critical failures on certain saves against death effects
- Some hazards and curses
How Removed:
- Full night's rest reduces Doomed by 1
- Restoration spell can remove Doomed
- Some specific healing magic
- Doomed does NOT decrease automatically during combat — only through rest or magic
Stacking: