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NPCs

Champion of Shelyn

A champion of art and beauty radiates an aura that steadies the nerves of any follower of Shelyn fighting nearby.

commonHolyHumanHumanoid

Champions are bastions of their deities' virtues and are living beacons for their causes. Those who walk these paths must adhere to the tenets of their patron deity or risk losing their abilities altogether.

In play

Champion's Aura (aura, divine) 15 feet. Any follower of Shelyn in the aura knows the champion is a champion of Shelyn. At the end of the champion's turn, each ally in the aura reduces its frightened value by 1.

Level 7

Perception +15 · Languages Common · Skills Athletics +17, Diplomacy +16, Performance +14, Religion +15, Society +12

STRDEXCONINTWISCHA
+4+1+2+1+2+3
ACFortRefWill
25+15+12+15

HP 120

Speed 20 feet

Actions

  • Melee Glaive [Single Action] +18 (deadly d8, Forceful, Magical, Reach), Damage 1d8+10 slashing plus 1d6 persistent vitality
  • Melee Fist [Single Action] +17 (Agile, Nonlethal, Unarmed), Damage 1d4+10 bludgeoning
  • Ranged Crossbow [Single Action] +14 (range 120 ft, reload 1), Damage 1d8+6 piercing