Champion
Divine warrior with Expert Fortitude saves and heavy armor mastery who uses a reaction to grant an ally resistance (2 + level, all damage types) and counterattack when that ally is...
- Perception
- Trained
- Saves
- REF Trained · FORT Expert · WILL Expert
Champions are divine warriors devoted to a deity, combining heavy armor mastery with powerful reactions and auras that protect allies. They are PF2e's paladin equivalent.
Key Ability: Strength or Dexterity
Hit Points per Level: 10 + Constitution modifier
Perception Proficiency: Trained
Saving Throws: Expert Fortitude, Trained Reflex, Expert Will
Skills: Religion (trained), plus 4 + Intelligence modifier additional skills
Attacks: Trained with simple and martial weapons, unarmed attacks
Defenses: Trained in all armor and unarmored defense
Spellcasting: Divine tradition, focus spells (no prepared or spontaneous slots at level 1, gains spells later)
Key 1st-Level Features:
- Deity & Cause: Choose a deity and a cause (Paladin/Liberator/Redeemer). Your cause defines your Champion's Reaction.
- Champion's Reaction: Paladin's Retributive Strike — when an enemy damages your ally and both are within your champion's aura, you can use your reaction to grant the ally resistance to all damage equal to 2 + your level and make a melee Strike against the attacker if within reach. Liberator grants a freeing reaction; Redeemer grants an enfeebling reaction.
- Divine Ally (Level 3): Bond with a blade (weapon gains a property rune), a shield (increased Hardness and HP), or a steed (gain a young animal companion mount).
- Lay on Hands (Focus Spell): Heal an ally for 6 HP (scaling) as a 1-action focus spell.