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Hellknight Paravicar
A Hellknight's spiritual enforcer weds battlefield discipline to fiend-summoning divine power, interrogating the soul rather than the body.
commonHumanHumanoid
A Hellknight Paravicar is the order's spiritual enforcer, wedding battlefield discipline to fiend-summoning divine power. Where lesser Hellknights enforce the law, the Paravicar interrogates the soul.
In play
Divine Spontaneous Spells DC 30, attack +20
- Cantrips (6th): Detect Magic, Forbidding Ward, Light, Produce Flame, Shield, Sigil
- 1st: Bane, Charm, Command, Ray of Enfeeblement (4 slots)
- 2nd: Darkvision, Detect Alignment, Faerie Fire, Flaming Sphere (4 slots)
- 3rd: Blindness, Crisis of Faith, Enthrall, Fear (4 slots)
- 4th: Air Walk, Dimensional Anchor, Discern Lies, Suggestion (4 slots)
- 5th: Command, Crushing Despair, Banishment, Heal, Summon Fiend (4 slots)
Level 11
Perception +20 · Languages Common, Infernal · Skills Arcana +16, Deception +21, Intimidation +23, Religion +21, Society +16
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +2 | +2 | +0 | +3 | +5 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 30 | +19 | +19 | +24 |
HP 145
Speed 25 feet
Actions
- Melee Morningstar [Single Action] +21 (Magical, versatile P), Damage 2d6+8 bludgeoning
- Ranged Crossbow [Single Action] +19 (range 120 ft, Magical, reload 1), Damage 2d8+4 piercing