Flaming Sphere
A rolling orb of fire scorches the ground it touches and can be steered into new targets round after round.
You create a sphere of flame in a square within range. The sphere must be supported by a solid surface, such as a stone floor. The sphere deals 3d6 fire damage to each creature in the square where it first appears; each creature must attempt a basic Reflex save. On subsequent rounds, the first time you Sustain this Spell each round, you can leave the sphere in its square or roll it to another square within range. It deals 3d6 fire damage (basic Reflex save) to each creature in that square.
Creatures that succeed at their save take no damage (instead of half).
Rank 2 · Traditions Arcane, Primal
Cast 2 actions
Range 30 feet · Area 1 5-foot square
Save Reflex
Duration sustained up to 1 minute
Damage 3d6 fire
Heightened
- Heightened (+1) The damage increases by 1d6.