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Sorted A-ZNPCs
Hellknight Paravicar
AC 30
commonHumanHumanoid
Lvl 11HumanHumanoid
- AC
- 30
- HP
- 145
- Perc
- +20
- Fort
- +19
- Ref
- +19
- Will
- +24
- STR
- +4
- DEX
- +2
- CON
- +2
- INT
- +0
- WIS
- +3
- CHA
- +5
Speed25 ft
Actions
- morningstar +21 2d6+8 bludgeoning
- crossbow +19 2d8+4 piercing 120 ft
- AC
- 30
- HP
- 145
- STR
- +4
- DEX
- +2
- CON
- +2
- INT
- +0
- WIS
- +3
- CHA
- +5
AC 30
Fort +19
Ref +19
Will +24
HP 145
Speed 25 feet
Melee
[Single Action]
morningstar +21 (Magical, versatile P),
Damage 2d6+8 bludgeoning
Ranged
[Single Action]
crossbow +19 (Magical, range increment 120 feet, reload 1),
Damage 2d8+4 piercing
Divine Spontaneous Spells DC 30, attack +20
- Cantrips (6th)
Detect Magic, Forbidding Ward, Light, Produce Flame, Shield, Sigil
- 1st
Bane, Charm, Command, Ray of Enfeeblement (4 slots)
- 2nd
Darkvision, Detect Alignment, Faerie Fire, Flaming Sphere (4 slots)
- 3rd
Blindness, Crisis of Faith, Enthrall, Fear (4 slots)
- 4th
Air Walk, Dimensional Anchor, Discern Lies, Suggestion (4 slots)
- 5th
Command, Crushing Despair, Banishment, Heal, Summon Fiend (4 slots)
- 6th
C