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Priest of Pharasma
A death-tending priest wields a consecrated dagger alongside divine magic potent enough to mend the living and put restless undead to rest.
commonHumanHumanoid
A priest of Pharasma tends the dying and the dead, wielding a consecrated dagger and a clutch of divine spells to mend the living and lay restless undead to rest.
In play
Divine Prepared Spells DC 24, attack +16
- Cantrips (3rd) Detect Magic, Disrupt Undead, Light, Read Aura, Shield
- 1st Disrupting Weapons, Mindlink, Spirit Link
- 2nd Gentle Repose, Silence, Spiritual Weapon
- 3rd Circle of Protection, Heal (x3), Searing Light (x2)
Cleric Domain Spells DC 24, 1 Focus Point
- 3rd Death's Call
Divine Rituals DC 24
- 2nd Consecrate
Healing Hands When the priest casts heal, they roll d10s instead of d8s.
Level 6
Perception +14 · Languages Common · Skills Diplomacy +12, Medicine +14, Religion +14, Society +11, Survival +12
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +3 | +3 | +1 | +0 | +4 | +2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 21 | +11 | +11 | +14 |
HP 80
Speed 25 feet
Actions
- Melee Dagger [Single Action] +13 (Agile, Magical, versatile S), Damage 1d6+5 piercing
- Ranged Dagger [Single Action] +13 (Agile, Magical, thrown 10 feet, versatile S), Damage 1d6+5 piercing