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Monsters

Horned Archon

AC 22

commonArchonCelestial
Lvl 4ArchonCelestial
AC
22
HP
65
Perc
+11
Fort
+11
Ref
+10
Will
+11
STR
+3
DEX
+4
CON
+3
INT
+1
WIS
+3
CHA
+1
Speed35 ft
Actions
  • horn +11 2d8+3 piercing
  • composite longbow +14 1d8+4 piercing 100 ft
AC
22
HP
65
STR
+3
DEX
+4
CON
+3
INT
+1
WIS
+3
CHA
+1

AC 22

Fort +11

Ref +10

Will +11

+1 status to all saves vs. magic

HP 65

Menacing Guardian (aura, divine, enchantment) 30 feet. Enemies that start their turn in the area or enter it must attempt a DC 19 Will save. On a failure, they take a –1 status penalty to attack rolls, spell rolls, and damage rolls against any other target while in the aura for 24 hours or until they damage the archon, whichever comes first. On a critical failure, they can’t use hostile actions against any other target while in the area for 24 hours or until they damage the archon, whichever comes first.