Stone Lion
A carved guardian statue outside banks and temples stirs to life the moment its ward is threatened, its stone body and spirit bound as one.
Stone lions are a common sight outside of banks, temples, palaces, and even private residences. The fierce expressions affixed on their faces remind passersby to stay on their best behavior — until one of them stirs and steps down from its plinth.
The lion gains a +1 status bonus to all saves vs. unholy.
Bonded Vessel The condition of a stone lion's vessel dictates the lion's maximum Hit Point value. Undamaged, the vessel is an object with 50 Hit Points (BT 25). When the cub is in spirit form, damaging it doesn't hurt the vessel, but damaging the vessel deals an equal amount of damage to the lion. When the lion Inhabits its Vessel, they're a single target, and damage reduces the Hit Points of both the lion and the vessel.
Level 4
Perception +13 · Senses darkvision · Languages Common, Empyrean; telepathy 60 feet · Skills Athletics +10, Intimidation +8, Meteorology Lore +11, Religion +13
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +3 | +3 | +1 | +5 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 21 | +11 | +9 | +13 |
HP 50 · Immunities disease, paralyzed, petrified, poison
Speed fly 40 feet
Actions
- Melee Jaws [Single Action] +14, Damage 2d6+7 bludgeoning plus
- Ranged Stone ball [Single Action] +13 (range 30 ft), Damage 2d4+7 bludgeoning
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