Hezrou
A bloated, toad-like demon wallows in choking filth, sickening anyone nearby, and rages whenever its contagion is purified.
A bloated, toad-like demon that wallows in filth and contagion, the hezrou drags a choking stench wherever it goes and grows furious at any attempt to cleanse the corruption it spreads.
It has a +1 bonus to all saves vs. magic.
Purity Vulnerability A hezrou revels in the foulness it exudes and becomes distraught when contaminations are purified. The first time in a round when a contamination is purified (such as via purify food and drink) or a toxin is neutralized (such as via neutralize poison) within 30 feet of a hezrou, the demon takes 6d6 mental damage.
Stench (aura, olfactory) 30 feet. A creature entering the aura or starting its turn in the aura must succeed at a DC 27 Fortitude save or become sickened 1 (plus slowed 1 for as long as it's sickened on a critical failure).
Level 11
Perception +21 · Senses darkvision · Languages Abyssal, Celestial, Draconic; telepathy 100 feet · Skills Athletics +24, Arcana +21, Intimidation +23, Stealth +20
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +7 | +3 | +6 | +4 | +5 | +4 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 31 | +23 | +18 | +22 |
HP 245 · Weaknesses cold iron 10, good 10
Speed 30 feet, swim 30 feet
Actions
- Melee Jaws [Single Action] +24 (reach 10 ft, Evil, Magical), Damage 2d12+13 piercing plus 1d6 evil and
- Melee Claw [Single Action] +24 (reach 10 ft, Agile, Evil, Magical), Damage 2d8+13 slashing plus 1d6 evil