Kalakaigh
A demon savors fresh, unhealed wounds and recoils in pain the moment mercy or healing closes one it opened.
A demon that savors raw, unhealed wounds, the kalakaigh fights to keep its victims bleeding and recoils in agony at any mercy shown to them.
In play
Mercy Vulnerability Kalakaighs delight in the sight of fresh wounds, and when one is healed, they recoil in pain. When a creature heals from damage that the kalakaigh dealt on their last turn, the demon takes 4d6 mental damage. The kalakaigh can take this damage only once per round.
Level 6
Perception +14 · Senses darkvision, fear scent (precise) 30 feet · Languages Chthonian, Common, Draconic, Empyrean; telepathy 60 feet · Skills Acrobatics +15, Athletics +12, Intimidation +15, Occultism +11, Stealth +14, Thievery +12
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +2 | +5 | +3 | +1 | +4 | +3 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 23 | +11 | +17 | +14 |
HP 130 · Immunities bleed · Weaknesses cold iron 5, holy 5
Speed 30 feet
Actions
- Melee Kukri [Single Action] +16 (Agile, Finesse, Magical, Trip), Damage 2d6+4 slashing
- Melee Horn [Single Action] +15 (Finesse, Magical), Damage 2d8+4 piercing
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