Vermlek
A demon born from grave desecration cores its victims and wears the hollowed flesh as disguise, wincing when a dying victim nearby is saved.
Vermleks, also called worm demons, manifest from the souls of mortals who desecrated the dead, such as grave robbers or necromancers. These fiends take their violations to a new extreme, using their demonic powers to horrifically core their living victims and don the flesh husk that remains.
In play
The vermlek's AC rises to 19 while it is Inhabiting a Body.
Recoil from Wasted Opportunities Vermleks can't stand the sight of a good meal presented and then swiftly taken away. Whenever a dying creature within sight of the vermlek has its dying condition removed, the vermlek takes 1d6 mental damage.
Level 3
Perception +8 · Senses darkvision · Languages Chthonian, Draconic, Empyrean; telepathy 100 feet · Skills Acrobatics +8, Athletics +10, Deception +7, Stealth +8
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +3 | +1 | +4 | +0 | +1 | +2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 16 | +11 | +8 | +6 |
HP 55 · Weaknesses cold iron 5, holy 5, sonic 5
Speed 25 feet, burrow 15 feet
Actions
- Melee Bite [Single Action] +12 (Unholy), Damage 2d8+3 piercing
- Melee Fist [Single Action] +12 (Agile, unholy), Damage 2d6+3 bludgeoning
- Melee Longsword [Single Action] +12 (Unholy, versatile P), Damage 1d8+4 slashing