Showing0entries
Sorted A-Z
MonstersHumanoid

Gorumite Infantry

A disciplined city-guard troop fires crossbows in a single leveled volley before closing into a frenzied wall of swordwork.

uniqueHumanHumanoidTroop

A disciplined block of Gorumite city guards, the infantry fights as one massed troop — crossbows leveled in unison, then swords raised in a frenzied wall of steel.

In play

  • Troop Defenses
  • Form Up [Single Action]
  • Fire Crossbows! [Two Actions] The Gorumite infantry draw or reload their crossbows, then launch a ranged attack in the form of a volley. This volley is a 10-foot burst within 120 feet that deals 6d8 piercing damage (DC 31 basic Reflex save). When the Gorumite infantry city guards are reduced to 8 or fewer squares, this area decreases to a 5-foot burst.
  • Raise Swords! [Single Action to Three Actions] Frequency once per round; Effect The Gorumite infantry engages in a frenzied attack against each enemy within 10 feet, with a DC 31 basic Reflex save.

Level 14

Perception +22 · Languages Common, Skald · Skills Athletics +28, Gorum Lore +20, Intimidation +22

STRDEXCONINTWISCHA
+8+4+5+0+4+2
ACFortRefWill
36+27+22+24

HP 255 · Weaknesses area damage 20, splash damage 15

Speed 20 feet; troop movement

Abilities

  • Form Up [Single Action]