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MonstersHumanoid

Gnoll Sergeant

A shouted order resets its pack mid-fight, letting allies reposition on the fly while its jaws and blade punish anyone caught between them.

commonGnollHumanoid

A battle-hardened pack leader, the gnoll sergeant fights with scimitar, jaws, and bow while barking commands that keep its underlings moving in deadly concert.

In play

Bark Orders (Auditory, Linguistic) The gnoll sergeant commands its allies to reposition. Any allies who hear and understand this order can use a reaction to Step.

Pack Attack A gnoll sergeant deals 1d4 extra damage to any creature that's within reach of at least two of the gnoll sergeant's allies.

Level 4

Perception +10 · Senses darkvision · Languages Common, Gnoll · Skills Athletics +13, Intimidation +9, Stealth +11, Survival +10

STRDEXCONINTWISCHA
+4+2+2+0+1+0
ACFortRefWill
21+12+10+8

HP 60

Speed 25 feet

Actions

  • Melee Scimitar [Single Action] +14 (Forceful, Sweep), Damage 1d6+7 slashing
  • Melee Jaws [Single Action] +14 (Agile), Damage 1d6+7 piercing
  • Ranged Composite shortbow [Single Action] +12 (range 60 ft, deadly 1d10, Propulsive, reload 0), Damage 1d6+4 piercing