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Monsters

Hobgoblin General

Hobgoblin generals serve as leaders of armies and rulers of hobgoblin settlements. A general does not permit the luxuries of rule to soften them.

commonHobgoblinHumanoid
Lvl 6HobgoblinHumanoid
AC
25
HP
90
Perc
+13
Fort
+12
Ref
+15
Will
+13
STR
+4
DEX
+3
CON
+2
INT
+0
WIS
+1
CHA
+2
Speed25 ft
Actions
  • glaive +17 1d8+10 slashing
  • composite shortbow +15 1d6+8 piercing 60 ft
AC
25
HP
90
STR
+4
DEX
+3
CON
+2
INT
+0
WIS
+1
CHA
+2

Hobgoblin generals serve as leaders of armies and rulers of hobgoblin settlements. A general does not permit the luxuries of rule to soften them.

AC 25

Fort +12

Ref +15

Will +13

HP 90

Formation When they're adjacent to at least two other allies, the hobgoblin general gains a +1 circumstance bonus to AC and saving throws. This bonus increases to +2 to Reflex saves against area effects.

Speed 25 feet

Melee

[Single Action]

glaive +17 (deadly d8, Forceful, Reach),

Damage 1d8+10 slashing

Ranged

[Single Action]

composite shortbow +15 (Brutal, deadly d10, Propulsive, range increment 60 feet, reload 0),

Damage 1d6+8 piercing