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Blood Wolf
AC 18
uncommonAnimalFiend
Lvl 3AnimalFiendUncommon
- AC
- 18
- HP
- 50
- Perc
- +9
- Fort
- +11
- Ref
- +9
- Will
- +7
- STR
- +5
- DEX
- +3
- CON
- +2
- INT
- -4
- WIS
- +2
- CHA
- -1
Speed30 ft
Actions
- jaws +12 1d8+5 piercing plus
- AC
- 18
- HP
- 50
- STR
- +5
- DEX
- +3
- CON
- +2
- INT
- -4
- WIS
- +2
- CHA
- -1
AC 18
Fort +11
Ref +9
Will +7
HP 50
Attack of Opportunity [Reaction]
Speed 30 feet
Melee
[Single Action]
jaws +12,
Damage 1d8+5 piercing plus Knockdown
Aggressive Rush [Single Action] (Move) The blood wolf moves up to half its Speed. This movement doesn't trigger reactions. At the end of the movement, it attempts an Intimidation check to Demoralize a target within 5 feet of it. This Intimidation check doesn't take the –4 circumstance penalty for the wolf not speaking a language.
Pack Attack The blood wolf's Strikes deal an extra 1d6 damage to creatures within reach of at least two of the wolf's allies.