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Monsters

Blood Wolf

AC 18

uncommonAnimalFiend
Lvl 3AnimalFiendUncommon
AC
18
HP
50
Perc
+9
Fort
+11
Ref
+9
Will
+7
STR
+5
DEX
+3
CON
+2
INT
-4
WIS
+2
CHA
-1
Speed30 ft
Actions
  • jaws +12 1d8+5 piercing plus
AC
18
HP
50
STR
+5
DEX
+3
CON
+2
INT
-4
WIS
+2
CHA
-1

AC 18

Fort +11

Ref +9

Will +7

HP 50

Speed 30 feet

Melee

[Single Action]

jaws +12,

Damage 1d8+5 piercing plus Knockdown

Aggressive Rush [Single Action] (Move) The blood wolf moves up to half its Speed. This movement doesn't trigger reactions. At the end of the movement, it attempts an Intimidation check to Demoralize a target within 5 feet of it. This Intimidation check doesn't take the –4 circumstance penalty for the wolf not speaking a language.

Pack Attack The blood wolf's Strikes deal an extra 1d6 damage to creatures within reach of at least two of the wolf's allies.