Babau
A gaunt, acid-bleeding demon revels in the wounds it carves, recoiling in agony if anyone dares heal what its butchery has inflicted.
A gaunt, leering demon that bleeds acid and revels in butchery, the babau drinks in the suffering of those it maims and turns on anyone who dares mend the wounds it inflicts.
The babau has +1 to all saves vs. magic.
In play
Mercy Vulnerability Babaus revel in gore, and when wounds are healed, they recoil in pain. When a creature heals from damage that the babau dealt on their last turn with Grievous Strike, sneak attack, or a critical hit, the demon takes 4d6 mental damage. The babau can take this mental damage only once per round.
Reactive Slime [Reaction] Trigger A creature within the babau's reach successfully hits the babau with a Strike; Effect The babau excretes a gout of acidic, bloodlike slime against the attacker and its weapon.
Level 6
Perception +13 · Senses darkvision, _see invisibility_ · Languages Abyssal, Celestial, Draconic; telepathy 100 feet · Skills Acrobatics +12, Athletics +13, Intimidation +14, Religion +10, Stealth +16, Thievery +14
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +4 | +4 | +2 | +3 | +2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 24 | +14 | +16 | +11 |
HP 130 · Resistances acid 10 · Weaknesses cold iron 5, good 5
Speed 25 feet
Actions
- Melee Longspear [Single Action] +17 (reach 10 ft, Evil, Magical), Damage 1d8+7 piercing plus 1d6 evil
- Melee Jaws [Single Action] +16 (Evil, Magical), Damage 1d10+7 piercing plus 1d6 evil
- Melee Claw [Single Action] +16 (Agile, Evil, Magical), Damage 1d4+7 slashing plus 1d6 evil