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Babau
AC 24
commonDemonFiend
Lvl 6DemonFiend
- AC
- 24
- HP
- 130
- Perc
- +13
- Fort
- +14
- Ref
- +16
- Will
- +11
- STR
- +4
- DEX
- +4
- CON
- +4
- INT
- +2
- WIS
- +3
- CHA
- +2
Speed25 ft
Actions
- longspear +17 1d8+7 piercing reach 10 ft
- jaws +16 1d10+7 piercing
- claw +16 1d4+7 slashing
- AC
- 24
- HP
- 130
- STR
- +4
- DEX
- +4
- CON
- +4
- INT
- +2
- WIS
- +3
- CHA
- +2
AC 24
Fort +14
Ref +16
Will +11
+1 to all saves vs. magic
HP 130
Mercy Vulnerability Babaus revel in gore, and when wounds are healed, they recoil in pain. When a creature heals from damage that the babau dealt on their last turn with Grievous Strike, sneak attack, or a critical hit, the demon takes 4d6 mental damage. The babau can take this mental damage only once per round.
Reactive Slime [Reaction] Trigger A creature within the babau's reach successfully hits the babau with a Strike; Effect The babau excretes a gout of acidic, bloodlike slime against the attacker and its weapon.