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Imvath

A demon born from broken oaths curdles hope into dread just by proximity, and flinches in pain whenever someone nearby cheats death.

rareDemonFiendUnholy

A demon born of broken oaths and undone resurrections, the imvath turns the very act of cheating death into a wound. To be near it is to feel hope curdle into dread.

It has +1 to all saves vs. magic.

In play

Frightful Presence (aura, emotion, fear, mental) 30 feet, DC 38.

Restoration Vulnerability The first time each round that a creature avoids death via an effect like breath of life or spends all their Hero Points to avoid death (but not if a dead creature is restored to life), or the first time each round a broken object is repaired to full Hit Points (such as via a mending or remake spell) within 120 feet of the imvath, the demon takes 6d6 mental damage.

Reactive Strike [Reaction] Fist or claw only.

Level 19

Perception +33 · Senses darkvision, _truesight_ · Languages Chthonian, Common, Empyrean; telepathy 100 feet, _truespeech_ · Skills Acrobatics +31, Arcana +33, Athletics +37, Deception +35, Diplomacy +33, Intimidation +35, Religion +35, Society +32, Stealth +33

STRDEXCONINTWISCHA
+10+6+6+5+8+6
ACFortRefWill
43+33+31+35

HP 400 · Weaknesses cold iron 15, holy 15

Speed 30 feet, fly 30 feet

Actions

  • Melee Jaws [Single Action] +37 (Magical, Unholy), Damage 4d8+18 piercing plus 2d6 spirit
  • Melee Fist [Single Action] +37 (reach 10 ft, Magical, Unholy), Damage 4d10+18 bludgeoning plus
  • Melee Claw [Single Action] +37 (reach 10 ft, Agile, Magical, Unholy), Damage 4d4+18 slashing plus 2d6 persistent bleed