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Monsters

Annis Hag

AC 24

commonHagHumanoid
Lvl 6HagHumanoid
AC
24
HP
85
Perc
+15
Fort
+16
Ref
+12
Will
+14
STR
+6
DEX
+4
CON
+4
INT
+1
WIS
+4
CHA
+3
Speed40 ft
Actions
  • claw +16 2d8+6 cold iron slashing plus reach 10 ft
AC
24
HP
85
STR
+6
DEX
+4
CON
+4
INT
+1
WIS
+4
CHA
+3

AC 24

Fort +16

Ref +12

Will +14

+1 status to all saves vs. magic

HP 85

Speed 40 feet

Melee

[Single Action]

claw +16 (Agile, Magical, reach 10 feet),

Damage 2d8+6 cold iron slashing plus Grab

Bonds of Iron [Two Actions] (Attack, Conjuration, Occult) Once per day, an annis hag can cause a cage built of cold iron fingernails to spring out of nothingness at a range of up to 30 feet, attempting an Athletics check to Grapple against the target’s Fortitude DC; if the target has a weakness to cold iron, the annis hag gains a +2 circumstance bonus to this check.