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Annis Hag
AC 24
commonHagHumanoid
Lvl 6HagHumanoid
- AC
- 24
- HP
- 85
- Perc
- +15
- Fort
- +16
- Ref
- +12
- Will
- +14
- STR
- +6
- DEX
- +4
- CON
- +4
- INT
- +1
- WIS
- +4
- CHA
- +3
Speed40 ft
Actions
- claw +16 2d8+6 cold iron slashing plus reach 10 ft
- AC
- 24
- HP
- 85
- STR
- +6
- DEX
- +4
- CON
- +4
- INT
- +1
- WIS
- +4
- CHA
- +3
AC 24
Fort +16
Ref +12
Will +14
+1 status to all saves vs. magic
HP 85
Speed 40 feet
Melee
[Single Action]
claw +16 (Agile, Magical, reach 10 feet),
Damage 2d8+6 cold iron slashing plus Grab
Bonds of Iron [Two Actions] (Attack, Conjuration, Occult) Once per day, an annis hag can cause a cage built of cold iron fingernails to spring out of nothingness at a range of up to 30 feet, attempting an Athletics check to Grapple against the target’s Fortitude DC; if the target has a weakness to cold iron, the annis hag gains a +2 circumstance bonus to this check.