/
Showing0entries
Sorted A-ZMonsters
The Knurly Witch
AC 45
uniqueHagHumanoid
Lvl 20HagHumanoidUnique
- AC
- 45
- HP
- 324
- Perc
- +38
- Fort
- +32
- Ref
- +35
- Will
- +38
- STR
- +6
- DEX
- +7
- CON
- +6
- INT
- +2
- WIS
- +10
- CHA
- +6
Speed40 ft
Actions
- claw +37 4d10+14 slashing plus reach 10 ft
- AC
- 45
- HP
- 324
- STR
- +6
- DEX
- +7
- CON
- +6
- INT
- +2
- WIS
- +10
- CHA
- +6
AC 45
Fort +32
Ref +35
Will +38
+1 status to all saves vs. magic, resolve
HP 324
Resolve When the Knurly Witch rolls a success at a Will save, she gets a critical success instead.
Speed 40 feet
Melee
[Single Action]
claw +37 (Agile, cold iron, Magical, reach 10 feet),
Damage 4d10+14 slashing plus Grab
Divine Prepared Spells DC 44, attack +38
- Cantrips (10th)
Chill Touch, Daze, Divine Lance, Read Aura, Shield
- 1st
Command, Ray of Enfeeblement, Sanctuary
- 2nd
Death Knell, Ghoulish Cravings, See Invisibility
- 3rd
Blindness, Fear, Zone of Truth
- 4th
- 5th
Command, Sending, Tongues
- 6th
Blade Barrier, Feeblemind, Paranoia