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MonstersHumanoid

The Knurly Witch

A gnarled hag whose unbreakable will turns curses into inevitabilities, patiently unmaking foes with magic long before she claws them.

uniqueHagHumanoid

The Knurly Witch is a gnarled hag of iron-hard claws and a will that bends curses to her purpose, a divine spellcaster whose mind nothing can break. She fights with patience, letting her magic unmake foes long before she stoops to rend them.

In play

Resolve When the Knurly Witch rolls a success at a Will save, she gets a critical success instead.

Divine Prepared Spells DC 44, attack +38

Level 20

Perception +38 · Senses darkvision · Languages Aklo, Common, Jotun, Sylvan · Skills Acrobatics +35, Athletics +34, Deception +37, Intimidation +34, Nature +36, Occultism +35, Religion +38

STRDEXCONINTWISCHA
+6+7+6+2+10+6
ACFortRefWill
45+32+35+38

HP 324 · Resistances physical 20 (except bludgeoning)

Speed 40 feet

Actions

  • Melee Claw [Single Action] +37 (reach 10 ft, Agile, cold iron, Magical), Damage 4d10+14 slashing plus