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Wolfjaw Armor

Hide taken from a trio of slain frost predators lets its wearer breathe a cone of freezing breath and bite with monstrous jaws.

commonPrimal

Barbarians, druids and other outlanders are often forced to spend the harsh winter months protecting their communities from one of the deadliest predators to stalk the forests and taiga of the northern reaches, the fearsome witchwargs. This +1 Hide Armor is assembled from the hide and fur of a trio of witchwargs, and it conveys on the wearer both an attack akin to the witchwargs' deadly jaws and the ability to channel the frigid cold of the witchwargs's Winter Breath.

Craft Requirements The initial raw materials must include the hides of at least three witchwargs.

Magical

StatValue
Level7
Price355 gp
Bulk2
AC Bonus+3
Dex Cap2
Check Penalty-2
Speed Penalty-5
Str2

Activations

Activate 2 (Cold, Manipulate) · Frequency once per day · Effect You breathe a cloud of frost in a 15-foot cone that deals 5d8 cold damage (DC 23 basic Reflex save).

Activate 1 (Manipulate) · Frequency once per hour · Effect You gain a jaws unarmed attack that you make using your hands. This attack deals 1d8 piercing damage plus 1 cold damage, is in the brawling group, and has the Trip and Unarmed traits.

This product includes content derived from the Pathfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.

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