Viper's Fang
This resin-cased viper skull talisman lets its wearer snap out a free strike against an attacker, poisoning any foe it manages to bite.
When you activate this resin-strengthened viper skull, make a melee Strike against the triggering creature. If you have Reactive Strike, you can activate the viper's fang as a free action. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn't count toward your multiple attack penalty, and your multiple attack penalty doesn't apply to this Strike. If you hit with this attack, the creature is exposed to viper fang venom.
Viper Fang Venom (Poison); Saving Throw Fortitude DC 32; Maximum Duration 4 rounds; Stage 1 3d10 poison damage and Enfeebled 1.
| Stat | Value |
|---|---|
| Level | 14 |
| Price | 850 gp |
| Bulk | — |
This product includes content derived from the Pathfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.