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The Keep

This card steels a bearer's nerve against terror, and once a day conjures a furnished keep where the party can rest safe.

uniqueArtifactConjurationInvestedMagical

Suit Hammers (Str)

Alignment neutral good

The Keep represents steadfastness and being unshakable to threats. As long as The Keep is invested, you gain a +2 item bonus to saving throws against Fear effects. Whenever you become Frightened, reduce the condition value by 1 (to a minimum of 0). If you are 20th level, the item bonus increases to +3.

StatValue
Level20
Price0
Bulk

Activations

Activate 2 envision, Interact · Frequency once per day · Effect You cast _magnificent mansion_. The level of the spell is one-half your level, rounded down (minimum 7th level), and the interior of the mansion appears to be the inside of a resplendent keep made of stone.

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