0entries
Sorted A-Z
Itemsequipment

Sun Dazzler

Loading a glow rod into this device readies a blinding flash that can dazzle or blind a whole cone of foes at once.

commonAlchemicalLightVisual

This metallic tube has a complex array of lenses and prisms at one end and a hatch at the other. The hatch can be unlocked, loaded with a Glow Rod, and refastened using 3 Interact actions.

Critical Success The creature is unaffected.

Success The creature is Dazzled for 1 round.

Failure The creature is Blinded for 1 round or until it spends an Interact action to rub its eyes, ending the blinded condition.

Critical Failure The creature is blinded for 1 round.

Magical

StatValue
Level8
Price450 gp
Bulk0.1

Activations

Activate 1 (Manipulate) · Requirements A glow rod is installed in the dazzler · Effect The glow rod burns to dust in a single focused flash, creating a 30-foot cone of scintillating light. Each creature in the cone must attempt a DC 24 Fortitude save, with the following effects.

This product includes content derived from the Pathfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.

License terms