Fear the Sun
A stark flash of light flares like sun glare off water, leaving a foe's eyes punished by even ordinary daylight afterward.
You cause the creature's vision to become particularly sensitive. The creature must attempt a Fortitude save. The creature is then temporarily immune for 1 minute.
Critical Success The creature is unaffected
Success The creature is Dazzled for 1 round.
Failure The creature is dazzled for 1 minute.
Critical Failure The creature gains light blindness for 1 minute. If the creature is already exposed to bright light, it immediately becomes Blinded until the end of its next turn, as it isn't acclimated to its newly acquired light blindness.
Rank 2 · Traditions Arcane, Divine, Occult, Primal
Cast 2 actions
Range 30 feet
Save Fortitude
Duration varies
Heightened
- Heightened (6th) You can target up to 10 creatures.