Stumbling Fulu
A fulu tucked into a target's belt waits for them to move, then unravels their armor and sends them stumbling.
The Kitsune who first created a stumbling fulu advised the user to tuck the fulu under the target's belt for maximum effect. When the creature to which the fulu is affixed completes a Stride action, the creature must attempt a DC 17 Reflex save. On a failure, some element of the armor the fulu is affixed to comes undone, making the wearer clumsy 1. On a critical failure, the target falls Prone and is clumsy 2. The clumsy condition remains until the target takes a total of 1 Interact action, plus 1 additional Interact action per value of the clumsy condition above 1, to properly reclothe itself. Once the fulu activates, it burns up, its magic lasting only as long as the conditions it has imposed.
| Stat | Value |
|---|---|
| Level | 3 |
| Price | 10 gp |
| Bulk | — |
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